What began as a curiosity about NFL stats became a full-blown machine studying venture — full with a graphical interface, customized options, and predictive energy that rivals public fashions. And the perfect half? I constructed it in Python.
On this submit, I’ll stroll you thru how I used machine studying to foretell quarterback efficiency, mixing real-world sports activities information, XGBoost modeling, and a little bit math magic to create a better solution to strategy the sport — and sports activities betting.
NFL stats are a goldmine of structured information: climate, opponent protection, relaxation days, sport location, participant age, and extra. They’re additionally full of noise — which makes them excellent for studying ML.
I figured: If I may make correct predictions in a high-variance surroundings just like the NFL, I may use those self same instruments in fields like finance, manufacturing, or operations.
I created a full-stack ML app utilizing tkinter for the UI and XGBoost for the modeling. Right here’s the core move:
- Load & Clear the Knowledge
- Learn CSVs with 5+ seasons of QB stats
- Guarantee essential fields exist (e.g., Pass_Yards, DVOA, Air/YAC, and so forth.)
- Change lacking/infinite values
- Convert categorical variables (Residence/Away, climate, floor)
2. Characteristic Engineering
- Rolling averages (3-game imply/std for stats like Pass_Att, Pass_Yards)
- Lag variables (earlier sport stats)
- Fatigue (based mostly on journey distance, time zone, and relaxation days)
- Environmental circumstances (e.g., altitude class, climate)
- Opponent DVOA & blitz stress
- “Bounce-back” logic to detect post-bad-game surges
3. Mannequin Coaching with XGBoost
- Used log transformation on track variable
- Constructed a pipeline: StandardScaler → Characteristic Selector (RFECV) → XGBoost
- Compelled in bounce-back options throughout characteristic choice if enabled
- Tuned hyperparameters through GridSearchCV with TimeSeriesSplit
4. GUI Enter for Predictions
Utilizing tkinter, I constructed a easy kind the place I enter:
- Upcoming sport circumstances (climate, fatigue, DVOA, and so forth.)
- Participant context (expertise, sport historical past)
- Optionally available overrides from rolling baselines
5. Output: Prediction + Likelihood
- Predict stat (e.g., passing yards)
- Plot a traditional distribution across the predicted worth utilizing mannequin residuals
- Compute chance of exceeding a user-specified threshold
- Helpful for knowledgeable prop bets (e.g., “What are the percentages this QB throws over 275.5 yards?”)
Let’s say I need to predict whether or not a QB will throw over 245 yards in his subsequent sport. I enter sport data into the GUI, and the mannequin outputs:
Predicted Passing Yards: 259.33
Likelihood of going over 245.0
Visualizations present the boldness vary — all computed reside in Python utilizing scipy, matplotlib, and XGBoost.