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    Home»Machine Learning»Automated playing styles using unsupervised learning: Handball case study | by Data in Motion | Mar, 2025
    Machine Learning

    Automated playing styles using unsupervised learning: Handball case study | by Data in Motion | Mar, 2025

    FinanceStarGateBy FinanceStarGateMarch 29, 2025No Comments6 Mins Read
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    Photograph by Pascal Swier on Unsplash

    It appears that evidently everyone seems to be on the hunt for extra knowledge. The variety of columns in our Excel spreadsheets is quickly growing throughout most sports activities groups. Nonetheless, what I discover fully lacking is a device that helps make sense of all this info.

    After working in handball for a while, I made a decision to conduct a case examine utilizing publicly out there knowledge from the final Girls’s European Championship. My purpose was to deal with what I name the “curse of multidimensionality” — or, merely put, the problem of creating sense of exponentially rising datasets.

    Unsupervised studying is a sort of machine studying the place we determine patterns amongst totally different variables, often primarily based on variance. It’s generally used to create clusters or groupings. Related research have already explored the appliance of unsupervised studying in areas resembling depth distribution in basketball (Ibáñez et al., 2022), harm prevention (Papageorgiou et al., 2024), and tactical enhancements in assault methods (Herold et al., 2019). I’ve beforehand utilized an identical sort of study — Principal Element Evaluation (PCA) — to an NFL dataset (see here).

    This time, I attempted a unique however associated approach referred to as archetypal evaluation, developed by Cutler et al. (1994). In contrast to PCA, which identifies typical factors in a dataset, archetypal evaluation seeks excessive values. To me, this looks as if an ideal strategy for analyzing skilled sports activities, because it clusters gamers primarily based on their excellent skills. Earlier work has utilized this technique to soccer and basketball (Vinué et al., 2017), and I made a decision to increase it to handball.

    For this evaluation, I used a small pattern of 20 prime purpose scorers from the final W EURO 2024 and skilled the mannequin on the next efficiency metrics:

    • Objectives per match
    • Photographs per match
    • General capturing proportion (targets/photographs)
    • 7-meter shot proportion
    • Matches performed
    • Assists per match
    • Common defensive actions per match (steals + blocks)
    • Two-minute penalties
    import pandas as pd
    import numpy as np

    df = pd.read_excel("dataset")
    df.head()

    In an effort to convey values to the identical scale, I needed to normalize the information:

    normalized_df=(df-df.imply()) / df.std()
    knowledge = normalized_df.to_numpy().astype(np.float32)

    After that, I used a Python library from this repository (shout out to his work) for the core algorithm.

    A key step in any clustering algorithm is figuring out the optimum variety of clusters. That is usually finished utilizing a scree plot, which reveals how a lot variance is defined by totally different numbers of clusters.

    In an effort to hold the evaluation easy, I made a decision to go together with 4 clusters explaining aroung 60 % of variance.

    The ultimate show of archetypes, the place we are able to see particular person contributions of every of the variables to the actual cluster.

    Be aware: Whereas defensive actions seem comparatively excessive for 3 out of 4 archetypes, that is because of the small dataset and tiny defensive actions from most gamers. Due to this fact, the algorithm units it excessive as a result of it at all times sees it as a pattern (whatever the precise worth of 0). Nonetheless, this needs to be resolved as soon as skilled on a bigger dataset.

    As soon as I obtained traits of various taking part in types, I then obtained gamers primarily based on the argmax argument, which assigns participant within the group with highest weight for respective cluster.

    player_archetype_weights = archetypes.rework(knowledge)

    player_clusters = np.argmax(player_archetype_weights, axis=1)

    df['Cluster'] = player_clusters

    print(df[['Cluster']])

    This type is characterised by robust offensive abilities, together with targets per match, photographs per match, and assists. Gamers on this class embody one of the best offensive gamers from the EURO:

    • Katrin Gitta Klujber
    • Henny Ella Reistad
    • Tjaša Stanko

    This archetype is outlined by exceptionally excessive scoring effectivity, with all gamers attaining over 70% accuracy. Apparently, two of the three gamers are wings, which aligns with the expectation that wingers are inclined to have larger capturing effectivity. Gamers embody:

    • Tabea Schmid
    • Viktória Győri-Lukács
    • Nathalie Hagman

    Gamers on this group are mainly much like the primary archetype, however with a lot decrease variety of scored targets and effectivity, nonetheless, with excessive variety of photographs per sport. Gamers embody:

    • Daphné Gautschi
    • Ana Abina
    • Mia Sofia Emmenegger

    This class contains just one participant: Durdina Jaukovic. Her mixture of excessive offensive and defensive contributions units her aside from the others.

    As talked about earlier than, I extropolated the gamers primarily based on the very best weight for a cluster. Nonetheless, we are able to additionally quantify the share contribution of various clusters/taking part in types for every particular person participant. As an alternative of assigning gamers to a single class, we are able to analyze how a lot they present traits from a number of archetypes. See the visualisation under:

    Particular person contribution of every archetype to the gamers efficiency. On the x-axis we are able to see particular person gamers and on the y-axis we are able to see proportion contribution of every archetype to the gamers efficiency. For instance, Katrin Gitta Klujber, the highest purpose scorer of the EURO, additionally demonstrated respectable defensive abilities. It’s mirrored in her contribution to Archetype 4 (defence-dominated type).

    Conclusions

    To be sincere, any video analyst can probably acquire extra insights by watching the sport, however unsupervised studying as soon as once more proves its worth in scalability, objectivity and its capacity to simplify complicated datasets effectively and, most significantly, quick. The most important limitation lies within the subjective collection of the variety of clusters, as it might result in totally different remaining interpretations.

    Essentially the most thrilling extension of this strategy could be to use it to scouting and monitoring knowledge on the identical time, enabling the clustering of gamers primarily based on each tactical and bodily traits.

    Reference checklist:

    Cutler A, Breiman L (1994). “Archetypal Evaluation.” Technometrics, 36(4), 338–347.

    Herold, M., Goes, F., Nopp, S., Bauer, P., Thompson, C., & Meyer, T. (2019). Machine studying in males’s skilled soccer: Present purposes and future instructions for bettering attacking play. Worldwide Journal of Sports activities Science & Teaching, 14(6), 798–817. https://doi.org/10.1177/1747954119879350 (Unique work revealed 2019)

    Ibáñez, S. J., Gómez-Carmona, C. D., & Mancha-Triguero, D. (2022). Individualization of depth thresholds on exterior workload calls for in ladies’s basketball by Okay-means clustering: Variations primarily based on the aggressive degree. Sensors (Basel, Switzerland), 22(1), 324. https://doi.org/10.3390/s22010324

    Papageorgiou, G., Sarlis, V., & Tjortjis, C. (2024). Unsupervised Studying in NBA Damage Restoration: Superior Knowledge Mining to Decode Restoration Durations and Financial Impacts. Info, 15(1), 61.

    Vinué, G., & Epifanio, I. (2017). Archetypoid evaluation for sports activities analytics. Knowledge Mining and Data Discovery, 31(6), 1643–1677. https://doi.org/10.1007/s10618-017-0514-1



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